Below is a list of 11 the books by this author.
The Screech Owls have won a contest that takes them to London, England, for a once-in-a-lifetime chance to play in-line hockey at historic Wembley... [Read More]
The Screech Owls have won a contest that takes them to London, England, for a once-in-a-lifetime chance to play in-line hockey at historic Wembley Stadium. They leave the morning after Hallowe’en and arrive in time to celebrate Guy Fawkes Day in Britain. But between trips to Madame Tussaud’s infamous Chamber of Horrors and the notorious Tower of London, the Owls become entangled in a plot so dangerous and frightening it makes Hallowe’en seem like a tea party.
An empowering story that shows it's never too late to learn new things
Theme: Based on True Events, Literacy
The fifth title in the beloved and bestselling Ice Chips series by acclaimed authors Roy MacGregor and Kerry MacGregor and illustrator Kim Smith,... [Read More]
The fifth title in the beloved and bestselling Ice Chips series by acclaimed authors Roy MacGregor and Kerry MacGregor and illustrator Kim Smith, featuring a vibrant and diverse cast of characters and inspiring hockey greats In their latest adventure, the Chips travel to British Columbia, meet an inspiring young hockey hero and escape up Anahim Peak, thanks to their new friend's calm head--and a very special puck! --Ottawa Citizen, on The Ice Chips and the Magical Rink
Theme: Sports - Hockey
If you could travel through time, who would you want to meet? Lucas Finnigan eats, sleeps and breathes hockey. With his friends Edge, Swift and... [Read More]
If you could travel through time, who would you want to meet? Lucas Finnigan eats, sleeps and breathes hockey. With his friends Edge, Swift and Crunch, Lucas plays on his hometown’s rink, dreaming of the day when he knows he’ll make the NHL. But lately money has been tight at home, and, after a major growth spurt, Lucas is forced to wear hand-me-down gear that doesn’t quite fit. Now he’s not sure he’ll ever make it to the Hall of Fame like his hockey heroes. And that’s not the only problem. With the community arena’s chiller on the fritz, and replacement parts too tough to come by, it looks like Lucas and his friends may be doomed to a season on a plastic rink—or worse, to no hockey at all! But with a magical discovery, and some help from one of hockey’s greatest players (who was a kid once, too!), their final skate might turn into their first great adventure . . .
Theme: Sports - Hockey
The second title in a new chapter-book series by acclaimed author and Hockey Hall of Fame inductee Roy MacGregor and his daughter, journalist Kerry... [Read More]
The second title in a new chapter-book series by acclaimed author and Hockey Hall of Fame inductee Roy MacGregor and his daughter, journalist Kerry MacGregor, follows a ragtag hockey team that travels through time to witness key moments in the development of the game and some of its star players. The team’s second adventure has them travelling to Halifax, Nova Scotia, in the middle of a storm, as a young Sidney Crosby teaches the Ice Chips about perseverance and creativity—showing them that you don’t need fancy equipment to train hard.
Theme: Sports - Hockey
The third title in the nationally bestselling series The Riverton Ice Chips know a thing or two about time travel. With a bit of magic and their... [Read More]
The third title in the nationally bestselling series The Riverton Ice Chips know a thing or two about time travel. With a bit of magic and their beloved hometown rink, teammates Lucas, Edge and Swift have gone back in time to meet Gordie Howe and Sidney Crosby when the hockey greats were just kids. Along the way, the Chips have learned about perseverance, sportsmanship and a true love of the game. But when a local tournament requires the Chips to split up to help form a district-wide all-girls hockey team, goalie Swift refuses to join forces with Chips rival Beatrice Blitz. The only thing left to do is to time travel once again. Pretty soon the Chips find themselves smack in the middle of the Calgary Olympics, with a determined young player known as Chicken in desperate need of some new teammates. Lucas, Swift and Swift’s sister Sadie have just the spirit Chicken’s team needs, and with a lesson from their dedicated new friend—who’ll go on to become one of Canada’s best-loved Olympic hockey players, Hayley Wickenheiser—they just might change their minds about the game back home. The Ice Chips and the Invisible Puck is the third title in this beloved and bestselling series by acclaimed authors Roy MacGregor and Kerry MacGregor and illustrator Kim Smith, featuring a vibrant and diverse cast of characters and inspiring hockey greats.
Theme: Sports - Hockey, Time Travel
The third title in the beloved and bestselling Ice Chips series by acclaimed authors Roy MacGregor and Kerry MacGregor and illustrator Kim Smith,... [Read More]
The third title in the beloved and bestselling Ice Chips series by acclaimed authors Roy MacGregor and Kerry MacGregor and illustrator Kim Smith, featuring a vibrant and diverse cast of characters and inspiring hockey greats Would you play on a team with your worst enemy? Lucas Finnigan and his friends on the Riverton Ice Chips know a thing or two about time travel--at least, they've been learning. The magical flooding of their beloved hometown rink has already whisked Lucas, Edge and Swift into the past to meet Gordie Howe and Sidney Crosby when those hockey greats were just kids. That's how they learned about the roots of the game, and about how far practice can take them . . . but this time? When goalie Swift is invited onto an all-girls hockey team but refuses to join forces with Chips' rival Beatrice Blitz, Lucas decides that their only option--even as Swift's sister, Sadie, guesses their secret--is to leap through time once again. Pretty soon Lucas, Swift and Sadie find themselves smack in the middle of the Calgary Olympics. A determined young hockey player known as Chicken is in desperate need of new teammates to compete in an Olympic-style match. But do the Chips have what it takes to help Chicken's team get back in the game and win? And will winning be enough to change Swift's mind about the new team back home? With a clever lesson from their new friend--who'll go on to become one of Canada's best-loved Olympic hockey players--anything is possible.
Theme: Sports - Hockey
Theme: Sports - Hockey, Time Travel
The Owls are all grown up, and now they’re returning home to play an exhibition game in the town’s new arena. But deep trouble has also... [Read More]
The Owls are all grown up, and now they’re returning home to play an exhibition game in the town’s new arena. But deep trouble has also come to Tamarack. The Screech Owls are all grown up. Ten years have passed, and Travis, Sarah, Nish, and their friends have gone theirseparate ways, most of them scattered far and wide from their old home town. Travis is a teacher. Sarah is captain of the women’s Olympic hockey team. Data runs a computer business with Fahd. Wilson is a police officer. And Nish? Nish is in Las Vegas, a valued member of the aerial stunt team The Flying Elvises. When the people of Tamarack decide to name their new sports complex The Sarah Cuthbertson Arena, it is the perfect time for all the old friends to reunite and play an opening night exhibition game. But as the Screech Owls start to return, trouble also comes to Tamarack. The unspoiled town faces disaster in the form of a new gambling casino, and it seems that the powerful developers will stop at nothing to get their way. Not even murder.