Results for: sam nisson

Below is a list of 4 the books by this author.

Book cover of POWER UP
POWER UP
By: sam nisson | Published: February 2021

This boundary-pushing graphic novel that unfolds online and IRL--and in multiple comic art styles--takes readers from the halls of middle school, to...

This boundary-pushing graphic novel that unfolds online and IRL--and in multiple comic art styles--takes readers from the halls of middle school, to epic robot video game battles, and back again.

Theme: Diversity, Gaming

  • ISBN
    9780358325659
  • Binding
    Paperback
  • Category
    Graphic Novel Children's
Retail Price:
$18.99
Quantity:
Book cover of POWER UP
POWER UP
By: sam nisson | Published: February 2021

This boundary-pushing graphic novel that unfolds online and IRL--and in multiple comic art styles--takes readers from the halls of middle school, to...

This boundary-pushing graphic novel that unfolds online and IRL--and in multiple comic art styles--takes readers from the halls of middle school, to epic robot video game battles, and back again.

Theme: Diversity, Gaming

  • ISBN
    9780358325710
  • Binding
    Hardcover
  • Category
    Graphic Novel Children's
Retail Price:
$35.99
Quantity:
Book cover of SQUAD UP
SQUAD UP
By: sam nisson | Published: August 2022

Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real...

Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up. After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up. But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win.

Theme: Gaming, Bullying issues

  • ISBN
    9780358512875
  • Binding
    Paperback
  • Category
    Graphic Novel Children's
Retail Price:
$17.50
Quantity:
Book cover of SQUAD UP
SQUAD UP
By: sam nisson | Published: August 2022

Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real...

Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up. After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up. But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win.

Theme: Gaming, Bullying issues

  • ISBN
    9780358512882
  • Binding
    Hardcover
  • Category
    Graphic Novel Children's
Retail Price:
$35.99
Quantity: