Your search returned 50 results in the Theme: technology.
What if your greatest secrets became public? For the students at Alexandria Prep, a series of hacks leads to a scandalous firestorm—and the... [Read More]
What if your greatest secrets became public? For the students at Alexandria Prep, a series of hacks leads to a scandalous firestorm—and the students are left wondering whose private photos and messages will be exposed next. It’s Pretty Little Liars meets WikiLeaks. ONE HACK. EVERY SECRET. EXPOSED. Alexandria Prep is in total social chaos. Someone—no one knows who—has hacked into the phones of the school’s social royalty and leaked their personal messages and photos. At first it was funny—everyone loved watching the dirty private lives of those they envied become public. But when things escalate, the students realize anyone could be a target. When Anna returns to school for senior spring, she’s initially grateful that all eyes are on everyone else’s problems...and not on her humiliating breakup with her basketball-star boyfriend. But as the hacks begin to shatter lives and threaten futures, Anna races to protect those she loves—as well as her own devastating secrets. If only the students of Alexandria Prep could turn back the clock so they knew then what they know now: sometimes we share too much. ★ "This debut novel is timely, cautionary, and compelling." —VOYA, starred review "In an age of adult anxieties over digital privacy, this book is #relevant." —Kirkus Reviews
Theme: Bullying issues, Technology
What happens online doesn't always stay online . . . Lara just got told off on Facebook. She thought that Christian liked her, that he was finally... [Read More]
What happens online doesn't always stay online . . . Lara just got told off on Facebook. She thought that Christian liked her, that he was finally going to ask her to his school's homecoming dance. It's been a long time since Lara's felt this bad, this depressed. She's worked really hard since starting high school to be happy and make new friends. Bree used to be BBFs with overweight, depressed Lara in middle school, but constantly listening to Lara's problems got to be too much. Bree's secretly glad that Christian's pointed out Lara's flaws to the world. Lara's not nearly as great as everyone thinks. After weeks of talking online, Lara thought she knew Christian, so what's with this sudden change? And where does he get off saying horrible things on her wall? Even worse - are they true? But no one realized just how far Christian's harsh comments would push Lara. Not even Bree. As online life collides with real life, the truth starts to come together and the backlash is even more devastating than anyone could have imagined.
Theme: Bullying issues, Suicide, Technology
With a foreword by Gitanjali Rao, Time Magazine's inaugural Kid of the Year, this engaging guide from MITeen Press teaches anyone to design and... [Read More]
With a foreword by Gitanjali Rao, Time Magazine's inaugural Kid of the Year, this engaging guide from MITeen Press teaches anyone to design and publish their own apps--no experience necessary!--and introduces young app creators from around the world. Have you ever wanted to build your own mobile apps? App Inventor, a free and revolutionary online program from MIT, lets you do just that. With the help of this companion guide chock-full of colorful graphics and easy-to-follow instructions, readers can learn how to create six different apps, including a working piano, a maze game, and even their own chat app to communicate with friends--then use what they've learned to build apps of their own imagination. User-friendly code blocks that snap together allow even beginners to quickly create working apps. Readers will also learn about young inventors already using their own apps to make a difference in their communities, such as the girls from Moldova whose app helps alert residents when local well water is contaminated. Or the boys from Malden, Massachusetts, whose app lets users geotag potholes to alert city hall when repairs are needed. With this inspiring guide, curious young dreamers can become real inventors with real-world impact.
From the author of The Bar Code Tattoo comes an exciting look at the not too distant future. Mira has always almost had it all... until it all... [Read More]
From the author of The Bar Code Tattoo comes an exciting look at the not too distant future. Mira has always almost had it all... until it all crashes and burns. She's hurt in a horrible car accident, and the only way the doctors can help is to try experimental prosthetics and chips that are implanted directly into her brain. It's a huge risk, but after months of testing and therapy, Mira is back, and better than ever. But soon her friends turn against her as their parents call her on unfair advantages and get her cut from lacrosse and the scholarships she was depending on for college. And with her enhanced hearing, she knows how many people in her school and her town are calling her a robot, a cyborg. Is that true? Is Mira human, or is she somehow something other? How can she overcome the ways people see her and just be herself... especially if she's not really sure who that is anymore? Suzanne Weyn is always at the cutting edge when it comes to new tech and the questions it raises about the world we live in.
An inventive tale by a beloved Hans Christian Andersen Award winner celebrates our differences--and the joys of inclusion--through the lens of... [Read More]
An inventive tale by a beloved Hans Christian Andersen Award winner celebrates our differences--and the joys of inclusion--through the lens of artificial intelligence. From the boundless imagination of David Almond comes a thought-provoking question, packaged in a lively illustrated chapter book: what if a robot went to school? When a new boy joins their class, everyone thinks he's . . . odd. George doesn't behave like other kids. He doesn't think like other kids. But he's great at football and snacking, and that's what matters to Dan and Maxie and friends, who resolve to make George feel welcome. Over time, they learn that he's just like them, in most ways, except one: George is a robot, part of an ambitious new experiment, with sinister people bent on destroying him. When his lab pulls him out of school, can George's new friends recover him--and set him free? Told in David Almond's signature rollicking narrative style, this poignant tale about what it means to be human, paired with warm and funny black-and-white illustrations, will inspire children to think and giggle in equal measure.
Love The Hunger Games? Action-adventure thrillers with a dystopian twist? BZRK (Berserk) by Michael Grant, New York Times best-selling author of the... [Read More]
Love The Hunger Games? Action-adventure thrillers with a dystopian twist? BZRK (Berserk) by Michael Grant, New York Times best-selling author of the GONE series, ramps up the action and suspense to a whole new level of excitement. Charles and Benjamin Armstrong, conjoined twins and owners of the Armstrong Fancy Gifts Corporation, have a goal: to turn the world into their vision of utopia. No wars, no conflict, no hunger. And no free will. Opposing them is a guerrilla group of teens, code name BZRK, who are fighting to protect the right to be messed up, to be human. This is no ordinary war, though. Weapons are deployed on the nano-level. The battleground is the human brain. And there are no stalemates here: It's victory . . . or madness. BZRK unfolds with hurricane force around core themes of conspiracy and mystery, insanity and changing realities, engagement and empowerment, and the larger impact of personal choice. Which side would you choose? How far would you go to win?
Five robots. One unforgettable journey. Their programming will never be the same. Wall-E meets The Wild Robot in this middle grade instant classic... [Read More]
Five robots. One unforgettable journey. Their programming will never be the same. Wall-E meets The Wild Robot in this middle grade instant classic about five robots on a mission to rescue their inventor from the corporation that controls them all. Cog looks like a normal twelve-year-old boy. But his name is short for “cognitive development,” and he was built to learn. But after an accident leaves him damaged, Cog wakes up in an unknown lab—and Gina, the scientist who created and cared for him, is nowhere to be found. Surrounded by scientists who want to study him and remove his brain, Cog recruits four robot accomplices for a mission to find her. Cog, ADA, Proto, Trashbot, and Car’s journey will likely involve much cognitive development in the form of mistakes, but Cog is willing to risk everything to find his way back to Gina. In this charming stand-alone adventure, Greg van Eekhout breathes life and wisdom into an unforgettable character and crafts a story sure to earn its place among beloved classics like Katherine Applegate’s The One and Only Ivan.
"Fourteen-year-old Indio McCracken enjoys meteoric stardom as a guitar prodigy after his father posts a video of him playing. Things quickly go sour... [Read More]
"Fourteen-year-old Indio McCracken enjoys meteoric stardom as a guitar prodigy after his father posts a video of him playing. Things quickly go sour when Indio's fame fuels his father's dream of raising the world's next Segovia. Robbed of a normal childhood and already feeling alienated by his mixed Guatemalan-Canadian heritage, Indio desperately seeks escape online by creating a virtual identity, an obsession that almost kills him. Facing school expulsion--or worse--unless he kicks his Internet habit, Indio is shipped off to a teen addictions rehab center in the wilds of northern Canada where the adventure of a lifetime awaits him."--Amazon.com.
Ray will need every ounce of his drone skills and outdoor smarts to recover his missing bear cub before poachers get to it first. When his orphan... [Read More]
Ray will need every ounce of his drone skills and outdoor smarts to recover his missing bear cub before poachers get to it first. When his orphan bear cub goes missing, sixteen-year-old drone enthusiast Ray McLellan decides to use his airborne spying skills to find it. Little does he know that a bear-poaching gang operating in the surrounding forest has drones too — and a cold welcome for those who would attempt to take them down. As a New York City kid recently forced to move to the Great Bear Rainforest by his parents, what Ray doesn’t have is a lifetime of outdoor instincts, or familiarity with the valley and its wildlife. That makes him very different from his grumpy grandfather, who — like his new school friends — berate his city-kid uselessness at every opportunity. Can Ray use his drones and drone smarts to prove himself, find his cub, and expose what’s going on in the woods?
Theme: Technology, Adventure
Everyday Reality is a Drag?. FUN®-the latest in augmented reality-is funbut it's also frustrating, glitchy, and dangerously addictive. Just when... [Read More]
Everyday Reality is a Drag?. FUN®-the latest in augmented reality-is funbut it's also frustrating, glitchy, and dangerously addictive. Just when everyone else is getting on, 17-year-old Aaron O'Faolain wants off. But first he has to complete his Application for Termination, and in order to do that he has to deal with his History-not to mention the present, including his grandfather's suicide and a series of clues that may (or may not) lead to buried treasure. As he attempts to unravel the mystery, Aaron is sidetracked again . . . and again. Shadowed by his virtual "best friend," Homie, Aaron struggles with love, loss, dog bites, community theater, wild horses, wildfires, and the fact (deep breath) that actual reality can sometimes surprise you. Sean McGinty's strikingly profound debut unearths a world that is eerily familiar, yet utterly original. Discover what it means to come to the end of fun.
Theme: Technology, Coming of Age
Kirby "Zig" Zigonski lives for the world of simple circuits, light bulbs, buzzers, and motors. Electronics are, after all, much... [Read More]
Kirby "Zig" Zigonski lives for the world of simple circuits, light bulbs, buzzers, and motors. Electronics are, after all, much more predictable than most people--especially his father, who he hasn't seen in over a year. When his dad's latest visit is canceled with no explanation and his mom seems to be hiding something, Zig turns to his best friend Gianna and a new gizmo--a garage sale GPS unit--for help. Convinced that his dad is leaving clues around town to explain his absence, Zig sets out to find him. Following one clue after another, logging mile after mile, Zig soon discovers that people aren't always what they seem . . . and sometimes, there's more than one set of coordinates for home. An important story of love and hope that will capture readers' hearts, The Exact Location of Home is another must read from beloved author Kate Messner.
Cinder meets The Walking Dead in a chilling futuristic fairy tale that will reboot everything you thought about family, love, and what it means to be... [Read More]
Cinder meets The Walking Dead in a chilling futuristic fairy tale that will reboot everything you thought about family, love, and what it means to be human. 16-year-old Frost understands why she's spent her entire life in an abandoned apartment building. The ruined streets below are hunting grounds for rogue robots and Eaters. She understands why she's never met a human besides her father. She even understands why he forbids her to look for medicine for her dying pet. But the thing is, it's not her real father giving the orders . . . It's his memories. Before he died, Frost's father uploaded his consciousness into their robot servant. But the technology malfunctioned, and now her father fades in and out. So when Frost learns that there might be medicine on the other side of the ravaged city, she embarks on a dangerous journey to save the only living creature she loves. With only a robot as a companion, Frost must face terrors of all sorts, from outrunning the vicious Eaters. . .to talking to the first boy she's ever set eyes on. But can a girl who's only seen the world through books and dusty windows survive on her own?
Theme: Science Fiction, Technology
What if you could see how your life would unfold--just by clicking a button? It's 1996, and less than half of all American high school students... [Read More]
What if you could see how your life would unfold--just by clicking a button? It's 1996, and less than half of all American high school students have ever used the Internet. Emma just got her first computer and an America Online CD-ROM. Josh is her best friend. They power up and log on--and discover themselves on Facebook, fifteen years in the future. Everybody wonders what their destiny will be. Josh and Emma are about to find out.
Based on the latest scientific thinking, this informative, fun guide predicts what our planet will be like many years into the future. How will our... [Read More]
Based on the latest scientific thinking, this informative, fun guide predicts what our planet will be like many years into the future. How will our cities look? What kinds of transportation will we use? How will we entertain ourselves? Where will we work? These questions and more are asked and answered in Lonely Planet Kids' Future Worlds.